So one thing that I've seen as a question is when to use a social contest, vs. a social conflict.
So while this is pretty clearly a grey area, I think I've come up with a reasonable heuristic for quickly determining which is appropriate.
Apocalypse World talks about "leverage" a bit. When you're trying to convince someone to do something you want, you need to have something as a bargaining chip. If you walk up to the king and say "let me marry your daughter", he will laugh in your face. If you say "let me marry your daughter, or my giant army will crush you" he may talk. If you say "let me marry your daughter, and I'll give you a pile of gold coins" he also may talk.
So that's two kinds of leverage right there. You've got a threat - that is, something that the other person doesn't want that you will make happen if they don't give in to your demands. On the other hand, you have a promise - something that the other person does want, and if they do what you want, they'll give it to you.
Threats lead to Conflicts. Promises lead to Contests.
20150429 So one thing that I’ve seen as a questi...
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https://www.youtube.com/watch?v=FmiVlyAfTnw
But I think it fits my heuristic well. The threat in this case is "I'll make a big scene and make people think you're a jerk."
I view it as a particular way of resolving a story question.
What I am saying is that mechanically, conflicts in fate have the potential to do lasting consequences to the participants, and thus are best used in situations where such consequences are logical in the narrative.
Other than consequences, there isn't much difference between conflicts and contests. Stress and falls are both pacing mechanics, and one is as good as the other.
Minor: _Loss of Self-Confidence_
Major: Oh God I'm Old
Severe: I'm Ugly and Nobody Likes Me
Extreme: Washed Up Hot Girl
Of course, she's not likely to take most of those, instead being Taken Out (meaning no club for her and she stomps away) or Conceding (meaning no club and maybe she retains a little dignity), because the stakes don't really warrant most of those.
My choice of contest/conflict/etc. isn't usually based on the stakes, but rather the type of opposition. In this case, you have two parties that are basically trying to yell at each other and insult each other and assassinate each others' characters until one breaks down. And that's what happens at the end - she breaks down and walks away.
I don't necessarily think that modeling this as a Contest is wrong, but I do think it's a very good example of a social Conflict. It's also fairly similar to the DFRPG example, IIRC.
https://plus.google.com/u/0/communities/117231873544673522940/s/pacing%20mechanisms
This is not friendly. It is lethal. However, I'd argue that a Contest is the right pacing mechanism to use, and that a Conflict would make little sense in this situation.
Though I also split social and mental. With mental being your personal mental/emotional health and social being your reputation.
So being convicted of murder could be the end result of a social conflict. While being convinced you're responsible for a murder might be the result of a mental conflict.
By comparison to contests. If you manage to purchase a piece of land out from under a rival business man, that's a victorious social contest. If you convince milady to walk out under the moon with you that's a mental contest.
Riddles would be a mental challenge. Building hype for a class booth at the fair would be a social challenge.
Hmm. I should address this in Demon Next Door before I wrap it up.
It went back and forth a few rounds with the PC scientist running out of stress but unwilling to concede just yet. He called over His daughter (PC- Swashbuckling Socialite ) and casually Mentions " Oh. did I mention that My daughter is a fully functional telepath?" Bluffing of course.
As this floored the table I had the Aliens concede on the spot, Shuffling off nervously. The PC found out that they use a lot of non verbal cues and body language to communicate with each other. no evidence of any strong mental powers but they like to take advantage of they Mysterious reputation.
Needless to say the Aliens kidnapped the Daughter the next session :)
This could have been a contest of will but I liked the slower, more detailed pace of the conflict in this case.