So, I've been thinking about Consequences, and specifically about how they don't interact with the system outside of Conflicts.

And the question I have to ask is... why not?  Would it hurt things to make Consequences a generally available mechanism on rolls?  IOW, for any roll, you may take a Consequence, and gain its value as a bonus to a roll.

This would neatly supplant the "success at a minor cost" option in many cases, and would be a useful option for "success at a major cost", in addition to more narrative options.

I'm not really seeing any negatives to this, but that is likely due to my lack of insight more than anything else.