Fate SRD

Jun 19, 2014 So a random thought flitted through my...

- June 19, 2014 at 5:28 PM -0400 - Updated: June 19, 2014 at 5:28 PM -0400
So, a random thought flitted through my head the other day.

Create Advantage could probably be renamed Establish Fact, as I think that's actually closer to what it does.
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- June 19, 2014 at 5:32 PM -0400
Or "Establishing Shot" in film vernacular.

It says "this thing matters, notice it".
- June 19, 2014 at 5:34 PM -0400
MY BRAIN, GET OUT OF IT!
- June 19, 2014 at 5:35 PM -0400 - Updated: June 19, 2014 at 5:35 PM -0400
You're not wrong, but I will point out that the word "advantage" carries with it the encouragement to take advantage  of it. Establishing a Fact ... sounds more inert.
- June 19, 2014 at 5:36 PM -0400
And sounds like another game...
- June 19, 2014 at 6:02 PM -0400
Is it, though?  You might Create an Advantage by breaking a wall down and distributing debris.  Establishing a Fact sounds like a euphemism in that context.  It sounds like a more narrative thing, as in a player using a knowledge skill to declare some historical event as having happened.  The latter is also a Create Advantage action, so the term works better for both doing things and making up world information.

That was convoluted, but there you have it.
- June 19, 2014 at 8:45 PM -0400
Establishing a fact is something you can do by simply spending a fate point too right? In fact can't an aspect just come into being because it makes sense to? No roll required?
- June 19, 2014 at 9:26 PM -0400
Well, as an example, if you trip someone, you're establishing the fact that they're on the ground ;)