So, I've been thinking about Consequences, and specifically about how they don't interact with the system outside of Conflicts.
And the question I have to ask is... why not? Would it hurt things to make Consequences a generally available mechanism on rolls? IOW, for any roll, you may take a Consequence, and gain its value as a bonus to a roll.
This would neatly supplant the "success at a minor cost" option in many cases, and would be a useful option for "success at a major cost", in addition to more narrative options.
I'm not really seeing any negatives to this, but that is likely due to my lack of insight more than anything else.
20140408 So I’ve been thinking about Consequenc...
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